sirmon.ai GitHub

THE PERSON BEHIND THE WORK

I'm John.
Goose supervises.

Escalation engineering, agent development, and art.

A personal workshop.

I'm an escalation and cloud engineer. I work in the space between a problem report and an explanation that survives contact with the evidence.

This is my personal workshop: independent projects, technical notes, and the occasional hard-earned opinion. Views and projects here are my own.

What I'm building

I enjoy building extensions and working out how agents can make useful tools. I'm also an artist. Editor themes, original icons, and interactive learning experiments give those interests somewhere to meet.

My focus is on small products and assets people can actually try. Explore the current projects for public links and a clear distinction between something released and something still being worked out.

FROM THE BLAST ZONE
I'm an Escalation Engineer...I work in the blast zone between customers and engineering. We have to make sense of incomplete evidence, customer pain, bugs loose in production. ...It's quite possibly one of the most satisfying jobs in tech

JOHN SIRMON

Meet Goose

BLOODHOUND / FIELD OPERATIONS

Every serious operation needs one team member who ignores process, follows instinct, and still finds the weak point faster than everyone else.

"The best solutions come from understanding the system, the humans using it, and occasionally the dog trying to dismantle it."

THE OTHER PRACTICE

Art and
engineering.

I make art as The Shark Artist. Color, shape, and attention to detail matter in an editor just as much as they do in a painting. BLOODLOSS is one place where those interests meet.

View Creative Portfolio ↗

let understanding = Understanding::from(&release_notes)
.pressure_tested_by(&commit_history)
.verified_against(&source_code);